Aim: The aim of this study was to evaluate the effect of the Healthy Moms intervention on antenatal breastfeeding self-efficacy and intention and to determine the feasibility of using an online game-based learning platform to deliver antenatal breastfeeding education.
Background: The Internet has potential for improving breastfeeding rates through improving women's access to antenatal breastfeeding education.
Methods: Twelve computer-based breastfeeding education modules were developed using an online learning platform. Changes in participants' breastfeeding self-efficacy and intention pre- and post-intervention were measured using descriptive statistics and a one-way ANOVA.
Results: Of the 25 women submitting the pretest, four completed zero quests; seven, orientation only; eight, one to six breastfeeding quests; and six, 10 to 12 breastfeeding quests. No significant differences in breastfeeding selfefficacy and intention were found among the groups.
Conclusions: Online antenatal breastfeeding education is feasible; however, further research is warranted to determine if it can affect breastfeeding outcomes.
This is an author-produced, peer-reviewed version of this article. © 2017, Elsevier. Licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 license. http://creativecommons.org/licenses/by-nc-nd/4.0/. The final, definitive version of this document can be found online at Applied Nursing Research, doi: 10.1016/j.apnr.2016.10.011
Grassley, Jane S.; Connor, Kelley C.; and Bond, Laura. (2017). "Game-Based Online Antenatal Breastfeeding Education: A Pilot". Applied Nursing Research, 33, 93-95. http://doi.org/10.1016/j.apnr.2016.10.011