Augmented Reality and Interactivity for Visualizing Scientific Datasets

Faculty Mentor Information

Josh Johnston

Presentation Date

7-2016

Abstract

This research visualizes scientific datasets with augmented reality (AR). With AR, a user interacts and explores a 3D model through a mobile device.

Using data from electric car and graphite cylinder projects, we generate interactive AR visualizations with the Unity game engine. Our 3D view of how electric car stations are used in the northwest U.S shows where vehicle trips originate, how far vehicles drive to stations, and how much charge they receive. A separate visualization shows density distribution in a graphite billet. The resulting AR visualization leads the user to new insights of trends and patterns in these datasets.

An augmented environment promotes natural human interaction without tools like pointers, keyboards, mice, etc. Users explore and interact with this virtual environment by viewing a real world paper image through a mobile device. The results are mobile applications that provide access and understanding to an individual that are difficult to achieve with traditional static figures.

Comments

Poster #W26

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Augmented Reality and Interactivity for Visualizing Scientific Datasets

This research visualizes scientific datasets with augmented reality (AR). With AR, a user interacts and explores a 3D model through a mobile device.

Using data from electric car and graphite cylinder projects, we generate interactive AR visualizations with the Unity game engine. Our 3D view of how electric car stations are used in the northwest U.S shows where vehicle trips originate, how far vehicles drive to stations, and how much charge they receive. A separate visualization shows density distribution in a graphite billet. The resulting AR visualization leads the user to new insights of trends and patterns in these datasets.

An augmented environment promotes natural human interaction without tools like pointers, keyboards, mice, etc. Users explore and interact with this virtual environment by viewing a real world paper image through a mobile device. The results are mobile applications that provide access and understanding to an individual that are difficult to achieve with traditional static figures.