The Games, Interactive Media & Mobile technology program prepares students to create the experiences that manage the technology in our work and personal lives. Routinely professionals interact with online tutorials, websites, tablets, smart phones, and video streaming. The GIMM major provides students with the skills to execute work in all of these areas.

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Submissions from 2021

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Nursing Faculty Perceptions of a Virtual Reality Catheter Insertion Game: A Multisite International Study, Karen R. Breitkreuz and Anthony Ellertson

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A Multi-Site Study Examining the Usability of a Virtual Reality Game Designed to Improve Retention of Sterile Catheterization Skills in Nursing Students, Karen R. Breitkreuz, Anthony Ellertson, Kimberly N. Brown, and Taylor Swetavage

Submissions from 2019

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Evaluating the Usability of a Second-Generation Virtual Reality Game for Refreshing Sterile Urinary Catheterization Skills, Suzan Kardong-Edgren, Karen Breitkreuz, Michael Werb, Stephen Foreman, and Anthony Ellertson

Submissions from 2018

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Using Game-Based Virtual Reality with Haptics for Skill Acquisition, Ann L. Butt, Suzan Kardong-Edgren, and Anthony Ellertson

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Biofeedback-Based, Videogame Balance Training in Autism, Anthony Ellertson