This study investigated individual traits as predictors of game enjoyment by including learning style, intrinsic motivation, collaboration skills, and computer game attitude as key parts of a model that also included achievement. Results of correlation and regression analyses revealed that intrinsic motivation was the only variable to predict game enjoyment. This supports the conceptualization of enjoyment as need satisfaction of intrinsic needs. Enjoyment was also found to be positively correlated with achievement. Other significant relations emerged, particularly how a player’s attitude toward games predicted intrinsic motivation. The present study examined children’s enjoyment experiences in the mobile version of the Minecraft game. It also highlights the complexity of game enjoyment as it relates to mobile learning games.
This is an author-produced, peer-reviewed version of this article. © 2017, Elsevier. Licensed under the Creative Commons Attribution NonCommercial-NoDerivs 4.0 license http://creativecommons.org/licenses/by-nc-nd/4.0/. The final, definitive version of this document can be found online at Computers in Human Behavior, doi: 10.1016/j.chb.2016.12.053
Baek, Youngkyun and Touati, Achraf. (2017). "Exploring How Individual Traits Influence Enjoyment in a Mobile Learning Game". Computers in Human Behavior, 69, 347-357. doi: http://dx.doi.org/10.1016/j.chb.2016.12.053
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